My Work

Prophet of the Sky

A 57-hour game jam with a cult theme - Choices matter

Inertia

A 3D Platformer I produced and managed with a group of 8

ZipAndZorp

A 58-hour game jam - Fend off enemies and run away from them separately

Gerbet Gorges

A 96-hour game jam - Feed Gerbet what he wants

Angling Anarchy

A 48-hour game jam - Survive the fish trying to fish you

Art

See the art I am capable of

About Me

Gameplay Engineering

I have a great understanding of gameplay design and programming, proven by my level five degree in Creative Media Production and Technology.

Work Ethic

I am a confident worker whether working independently, as a team, or as a leader, and I always aim to take pride in everything I work on.

My Skills

Unity & C#

4 years of experience

Unreal Engine & Blueprinting

3 years of experience

Soft Skills

My work has proven that I am capable of working efficiently to meet a deadline, working in a team, and leading.

Contact Me

At Joebartlett15@gmail.com